We present a scheme for efficiently administrating a set of distributed simulation servers which attend requests from a number of users. These can be either sequential or parallel simulation models, or random combinations of the two. We treat each server as a BSP machine and organize our scheduling strategy upon the cost prediction and computation model supported by it. Empirical results show that the proposed strategy is able to achieve near optimal performance. Our aim was to develop a mechanism which be able to work with minimum global information so that it can be utilized on Web based simulation systems.
Notas
Eje: Lenguajes
Información general
Fecha de exposición:octubre 2002
Fecha de publicación:octubre 2002
Idioma del documento:Inglés
Evento:VIII Congreso Argentino de Ciencias de la Computación
Institución de origen:Red de Universidades con Carreras en Informática (RedUNCI)
Excepto donde se diga explícitamente, este item se publica bajo la siguiente licencia Creative Commons Attribution-NonCommercial-ShareAlike 2.5 Argentina (CC BY-NC-SA 2.5)