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dc.date.accessioned | 2008-05-21T17:25:38Z | |
dc.date.available | 2008-05-21T03:00:00Z | |
dc.date.issued | 2006-10 | |
dc.identifier.uri | http://sedici.unlp.edu.ar/handle/10915/5520 | |
dc.description.abstract | The image recognizing process requires the identification of every logical object that compose every image, which first implies to recognize it as an object (segmentation) and then identify which object is, or at least which is the most likely one from the universe of objects that can be recognized (recognition). During the segmentation process, the aim is to identify as many objects that compose the images as possible. This process must be adapted to the universe of all objects that are looked for, which can vary from printed or manuscript characters to fruits or animals, or even fingerprints. Once all objects have been obtained, the system must carry on to the next step, which is the identification of the objects based on the called universe. In other words, if the system is looking for fruits, it must identify univocally fruits from apples and oranges; if they are characters, it must identify the character "a" from the rest of the alphabet, and soon. In this document, the character recognition step has been studied. More specifically, which methods to obtain characteristics exist (advantages and disadvantages, implementations, costs). There is also an overview about the feature vector, in which all features are stored and analyzed in order to perform the character recognition itself. | en |
dc.format.extent | 92-98 | es |
dc.language | en | es |
dc.subject | Image processing software | es |
dc.title | Manuscript Character Recognition | en |
dc.type | Articulo | es |
sedici.identifier.uri | https://journal.info.unlp.edu.ar/JCST/article/view/821 | es |
sedici.identifier.issn | 1666-6038 | es |
sedici.title.subtitle | Overview of features for the Feature Vector | en |
sedici.creator.person | De Giusti, Marisa Raquel | es |
sedici.creator.person | Vila, María Marta | es |
sedici.creator.person | Villarreal, Gonzalo Luján | es |
sedici.subject.materias | Ciencias Informáticas | es |
sedici.description.fulltext | true | es |
mods.originInfo.place | Dirección PREBI-SEDICI | es |
sedici.subtype | Articulo | es |
sedici.rights.license | Creative Commons Attribution 3.0 Unported (CC BY 3.0) | |
sedici.rights.uri | http://creativecommons.org/licenses/by/3.0/ | |
sedici.description.peerReview | peer-review | es |
sedici2003.identifier | ARG-UNLP-ART-0000000564 | es |
sedici.relation.journalTitle | Journal of Computer Science & Technology | es |
sedici.relation.journalVolumeAndIssue | vol. 6, no. 2 | es |